Ok. I've been a bit tied up today, but will try to get them together tomorrow. If you have access to a powerful enough GPU machine and the changes aren't *too* large, you could try the following right now: - Load your model/map in ChimeraX, start ISOLDE and associate the model with the map, ready to go - Add hydrogens if you haven't already using the 'addh' command on the ChimeraX command line - Assuming your model is #1 (check the Models panel if you're not sure), do 'isolde restrain distances #1' to set up a web of distance restraints - On the ISOLDE 'Sim settings' tab, increase the mask radius to the approximate distance necessary to cover the biggest move you expect - Click the 'Show map settings dialogue' button and reduce the Weight term to about half (generally when you're doing big moves you want the map to pull quite weakly) - Start a simulation covering the whole model ('select #1', then press ISOLDE's play button) - Reduce the display to a backbone trace by hiding everything but the CA and P atoms: 'hide ~@CA,P' - select the atoms you want to tug on (e.g. 'select /A:20-30') - click the 'tug selected atoms' button (third from bottom left on the ISOLDE panel) - Now, clicking and dragging with the right mouse button will tug on the selection - line it up so the direction you want to pull is in the plane of the screen, and go for it. I find that tugging in short bursts rather than one continuous pull yields the best results. The distance restraints are designed to restrain local geometry while allowing large conformational changes, so in general things should remain under control. If you need to (i.e. in places where the conformation *really* changes) you can release the restraints on some atoms by selecting them, then typing the command, 'isolde release distances sel'. Best regards, Tristan On 2019-10-07 10:09, Daniel Larsson wrote:
Tristan, it would be very nice if you could write it up. Thank you so much!
Regards, Daniel
On 2019-10-04, at 23:09, Tristan Croll
wrote: I’ve done something quite like this in ISOLDE with a fair bit of success: rigid-body docked individual domains into density, then using these to define target positions for flexible fitting of the unbroken complete model from a markedly different configuration. This currently requires a little work in the ChimeraX shell to set up, but is fairly straightforward. Let me know if you’re interested and I can write up some instructions.
Tristan Croll Research Fellow Cambridge Institute for Medical Research University of Cambridge CB2 0XY
On 3 Oct 2019, at 11:24, Daniel Larsson
wrote: Hi all,
I'm working on a cryo-EM reconstruction where I have some flexible low-resolution elements (RNA double helices). They have different orientations relative to my reference model, but I would like to model them in the approximately correct position. I've tried real_space_refine with morphing and simulated annealing, but neither accomplish what I want. Now I'm thinking of cutting out these helices and manually position them approximately where I want them. But I fear that this will case headache at the "joint". Is it possible to use the manual positions as a reference for positional restraints, but use the original model as the reference for the torsion angles. Is this possible with real_space_refine? Or is there a better way of refining this structure?
Regards, Daniel
När du har kontakt med oss på Uppsala universitet med e-post så innebär det att vi behandlar dina personuppgifter. För att läsa mer om hur vi gör det kan du läsa här: http://www.uu.se/om-uu/dataskydd-personuppgifter/
E-mailing Uppsala University means that we will process your personal data. For more information on how this is performed, please read here: http://www.uu.se/en/about-uu/data-protection-policy
_______________________________________________ phenixbb mailing list [email protected] http://phenix-online.org/mailman/listinfo/phenixbb Unsubscribe: [email protected]